I believe that CPA/direct response style ads have a place in everyone's payment options since there are some people who wish to trade time or other types of subscriptions for the currency offered in your game or world.
Sean Ryan has a point in his analysis. Still, as I read these posts, l do get the sense that developers and the offer aggregators are quite defensive about the scam phenomenon, and only addressing it after happily letting it fly under the radar for some time. It's a form of cognitive dissonance I am personally familiar with from the gambling industry: you want to make games that bring in the revenue and are harmless fun for the majority of the players, yet in the back of your mind you know that it's not all that rosy out there.
And, when you start thinking about the 20-80 principle - whether 20% of your customers bring in 80% of your revenue - well, you start getting uncomfortable, because you know that it is more than likely that some of those whales in the 20% are not making informed decisions; not having fun as they are supposed to be, really. Then, if someone raises the issue, as Arrington did, or let's say a legislator in the case of gambling industry, you start formulating defensive arguments and inventing CSR measures on the fly.
Furthermore, the addiction aspect - i.e. those 'some people' who are not taking the offers out of fun but out of anxiety because they just need to level up, by whatever means - is not addressed at all, because none of these 'let's play down the storm in the teacup' reactions address player motivations for taking the offers. Statistically, by average 1,5 % of any larger population is genetically in the risk group for developing a form of addiction, and therefore if we have a phenomenon with tens of millions of daily users, the tipping point towards the darker side of psychology, and business which irresponsibly exploits that weakness, will be there - at least until it is enforced to more responsible ways.
In this case, taking the responsibility does not fall only on the platform developers - oh, wouldn't that be easy and comfy for us - but for us developers as well, as we are developing the business models. This awareness of social responsibility I hope will the ultimate outcome of the storm.
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